Characteristics[edit | edit source]
These three Brutals share some traits with other Brutals :
- Just like guard Brutals, they can be found by interacting with a map element that is always in the same place. In addition, a fight with a God Brutal cannot be fled, only forfeited.
- Just like wild Brutals (and the Rat Tree), they cannot be fought before certain conditions are met.
- They will also drop unique capes named after them, as well a vast amount of experience and gold.
However, the God Brutals are different for three reasons :
- To fight a God Brutal, all of his Brutals must be defeated.
- God Brutals are a serious step-up from Brutals and should not been taken lightly.
- Their death often represents the endgame goal and is a good standard to see if you are ready for the next rebirth.