Changes

Jump to: navigation, search

Ultimate familiars

447 bytes added, 7 months ago
added information on familiars
** Refreshed: +15% focus regen, -25% focus regen in combo turn
** Scavenger: +25% gold drops, -20% XP
**25% chance to special attack (bleed)
* Cave Familiar - 25000 gold - defeat the cave familiar (in a dungeon??)
 
* Bat Swarm - Finish the main quest (on Painful difficulty??)
<br />
 
* Cave Familiar - 25000 gold - defeat the cave familiar (in a dungeon??)
**
 
<br />
 
* Bat Swarm - Finish the main quest (on Painful difficulty??)
** Swarm - 25% chance to inflict bat swarm on combo turn
** Savior - 10% chance to revive you upon your death
**25% % chance to special attack (bleed)
* Fire Golem - 100000 gold - Finish the last Brutal maze
 
* Earth Golem - 100000 gold - Defeat [[The Three Golems|the three golems]] on infernum difficulty
<br />
* Water Golem - 100000 gold - Finish the main quest on infernum difficulty
 
* Fire Golem - 100000 gold - Finish the last Brutal maze
**Predator: + 20% crit chance, -5% dodge
**Scavenger: +20% gold drop, -25% xp
**20% chance to special attack (fire)
 
<br />
 
* Earth Golem - 100000 gold - Defeat [[The Three Golems|the three golems]] on infernum difficulty
**Refreshed: +20% Focus regeneration, -25% Focus regeneration on combo turns
**Gallop: +20% world move speed, +15% equip load
**15% chance to special attack (lightning)
 
<br />
 
* Water Golem - 100000 gold - Finish the main quest on infernum difficulty
** Well Fed: +8% max HP, -25% crit chance
** Pack Horse: -15% equip load, -20% dodge chance
**20% chance to special attack (magic)
{{stub}}
Anonymous user

Navigation menu