Vampire's Fall: Origins Wiki
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  • White Werewolf - 25000 gold - defeat the boss of one of the brutal mazes (in Farseer Mtns??)
    • Refreshed: +15% focus regen, -25% focus regen in combo turn
    • Scavenger: +25% gold drops, -20% XP
    • 25% chance to special attack (bleed)


  • Cave Familiar - 25000 gold - defeat the cave familiar (in a dungeon??)
    • DungeonScavenger 10% Increased chance to find Bloodstones from chests in Dungeons, 5% Decrease to gold from chests in Dungeons
    • Refreshed: +25% Focus regeneration, -25% Focus regeneration on combo turns


  • Bat Swarm - Finish the main quest (on Painful difficulty??)
    • Swarm - 25% chance to inflict bat swarm on combo turn
    • Savior - 10% chance to revive you upon your death
    • 25% % chance to special attack (bleed)


  • Fire Golem - 100000 gold - Finish the last Brutal maze
    • Predator: + 20% crit chance, -5% dodge
    • Scavenger: +20% gold drop, -25% xp
    • 20% chance to special attack (fire)


  • Earth Golem - 100000 gold - Defeat the three golems on infernum difficulty
    • Refreshed: +20% Focus regeneration, -25% Focus regeneration on combo turns
    • Gallop: +20% world move speed, +15% equip load
    • 15% chance to special attack (lightning)


  • Water Golem - 100000 gold - Finish the main quest on infernum difficulty
    • Well Fed: +8% max HP, -25% crit chance
    • Pack Horse: -15% equip load, -20% dodge chance
    • 20% chance to special attack (magic)

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